So, one of the big divides between Hex and other games (for those who need the help, I mean Magic, I always mean Magic when I say "other games," every single time since the Alpha) I've played is that packs aren't worth buying.
Yea, the primal thing is cute, but it's not enough to compel me to just buy packs to buy packs. With Magic, I'd buy 2 cases with every release because of foils and the MASSIVE offchance of getting misprints (see Avacyn Restored for a historically bad print run). Anyway! Right now I have no justification for buying packs.
I know you all don't want to introduce foils. I get that. The effect is pretty stupid. And you want AAAs to be special. Cool.
What about sketch cards? What about Alternate frames? What about AA Full-Arts that can only be gotten out of packs? There's lots of ways to go.
Just, uh, make packs great again.
Also, EDH. Not implementing it at this point is nearly malicious behavior.
Yea, the primal thing is cute, but it's not enough to compel me to just buy packs to buy packs. With Magic, I'd buy 2 cases with every release because of foils and the MASSIVE offchance of getting misprints (see Avacyn Restored for a historically bad print run). Anyway! Right now I have no justification for buying packs.
I know you all don't want to introduce foils. I get that. The effect is pretty stupid. And you want AAAs to be special. Cool.
What about sketch cards? What about Alternate frames? What about AA Full-Arts that can only be gotten out of packs? There's lots of ways to go.
Just, uh, make packs great again.
Also, EDH. Not implementing it at this point is nearly malicious behavior.
The post was edited 1 time, last by schild ().