So hearing that Cory was depressed was terrible news also I'm surprised to hear that he has picked himself up from a dark pit and wants to bring Hex back. As your Lore Hound and one of the most well known members of the community when it was active I wanna bring up some things in a big long winded post.
My name's Nathan not sure many if any people from the Hex Community know my name. I often refer to myself as Ozawa as suggested by @KingGabriel at one point to have a username as an in game char's name. I am autistic so I tend to ramble and argue a lot and get into a lot of trouble at times but I not gotten banned from Hex or warned though there was that huge debate on furries like last year or in 17 haha. But I love Hex and my autistic abilities lie in creative storytelling and imagination thus the dearest thing in any game to me is the lore. Though Lore Hound was Roostersaurs nickname not my own, but when a dev gives you a nickname run with it. Anyway thus Hex's lore was totally the biggest draw for me to join 'ninja beta' but I've come to love the mechanics and tend to be a whatever the term for a themathic gamer is (as in I build a deck entirely with Coyotles only and refuse to use anything that is not coyotle or something they'd interact with) I am most proud of my moment of solving the entire plot of Chapter 1 PVE on flavor text and artwork alone.
I wanna detail my hopes for Hex Revival
They keep the lore. Everything as is a massive war between four Good Factions and Four Evil. Humans started the war between Verdant and Underworld but the Necrotic escalated it. If Revived wants to 'simplify' things and go back to square one fine. Just keep every race as is. Vennen as homicidal zealots, Necrotic as the self proclaimed victims of racism, Shin'hare as utterly insane necromancers who breed entire caverns of babies exclusively to be used in living sacrifice rituals... Coyotles as peaceful shamans etc.
Keep as many mechanics as possible. Hex got sued by WoTC for plagiarism and Hex lost but Hex only changed like 3 terms and that was it. I loved that Hex solved the biggest issue of Magic by solving (kinda) mana. Sure you can still be flooded or dried but Magic doesn't have Play a 2 cost red card card and be able to play a 2 cost blue card if you have 3 red and 1 blue mana. It's just not possible but Hex has long as your mana threshold and resources meet the cards casting cost you can play it. You can have 1 Red mana and 5 blue mana and play like 3 1 Red Threshold cards. Magic... Not so much...
PVE was truly astounding! Honestly I love PVE in mmos and not a pver Hex Team has to be proud of themselves if not they should be Hex PVE was the coolest thing ever in a tcg mmo. Heartstones adventures are just irritating puzzles and their 'pve' is now a pain in the butt hard as heck drafts against op AI... Hex PVE WAS ABSOLUTELY AMAZING!!!! Honestly I love it it's so profoundly detailed and creative!
SubFactions were utterly epic and each faction having a 'weapon of war' was amazing such as Valor and Dreadlings were so cool! Also the various factions such as candle themed inquisitors or the Elf Lich and his plant zombie army were awesome.
All I'm saying is Hex if you wanna revive yourselves you can totally email me or tag TyraxTimer on twitter and I'd love to come back and hang out and totally spoil your lore five months before you publish the PVE zones.
My name's Nathan not sure many if any people from the Hex Community know my name. I often refer to myself as Ozawa as suggested by @KingGabriel at one point to have a username as an in game char's name. I am autistic so I tend to ramble and argue a lot and get into a lot of trouble at times but I not gotten banned from Hex or warned though there was that huge debate on furries like last year or in 17 haha. But I love Hex and my autistic abilities lie in creative storytelling and imagination thus the dearest thing in any game to me is the lore. Though Lore Hound was Roostersaurs nickname not my own, but when a dev gives you a nickname run with it. Anyway thus Hex's lore was totally the biggest draw for me to join 'ninja beta' but I've come to love the mechanics and tend to be a whatever the term for a themathic gamer is (as in I build a deck entirely with Coyotles only and refuse to use anything that is not coyotle or something they'd interact with) I am most proud of my moment of solving the entire plot of Chapter 1 PVE on flavor text and artwork alone.
I wanna detail my hopes for Hex Revival
They keep the lore. Everything as is a massive war between four Good Factions and Four Evil. Humans started the war between Verdant and Underworld but the Necrotic escalated it. If Revived wants to 'simplify' things and go back to square one fine. Just keep every race as is. Vennen as homicidal zealots, Necrotic as the self proclaimed victims of racism, Shin'hare as utterly insane necromancers who breed entire caverns of babies exclusively to be used in living sacrifice rituals... Coyotles as peaceful shamans etc.
Keep as many mechanics as possible. Hex got sued by WoTC for plagiarism and Hex lost but Hex only changed like 3 terms and that was it. I loved that Hex solved the biggest issue of Magic by solving (kinda) mana. Sure you can still be flooded or dried but Magic doesn't have Play a 2 cost red card card and be able to play a 2 cost blue card if you have 3 red and 1 blue mana. It's just not possible but Hex has long as your mana threshold and resources meet the cards casting cost you can play it. You can have 1 Red mana and 5 blue mana and play like 3 1 Red Threshold cards. Magic... Not so much...
PVE was truly astounding! Honestly I love PVE in mmos and not a pver Hex Team has to be proud of themselves if not they should be Hex PVE was the coolest thing ever in a tcg mmo. Heartstones adventures are just irritating puzzles and their 'pve' is now a pain in the butt hard as heck drafts against op AI... Hex PVE WAS ABSOLUTELY AMAZING!!!! Honestly I love it it's so profoundly detailed and creative!
SubFactions were utterly epic and each faction having a 'weapon of war' was amazing such as Valor and Dreadlings were so cool! Also the various factions such as candle themed inquisitors or the Elf Lich and his plant zombie army were awesome.
All I'm saying is Hex if you wanna revive yourselves you can totally email me or tag TyraxTimer on twitter and I'd love to come back and hang out and totally spoil your lore five months before you publish the PVE zones.

Lore Hound: Self Proclaimed Expert to Hex Lore (and right 80% of time with theories)