Not 100% certain why, probably a mix of the game not being in a very good state, feeling unfinished and of course, missing the key feature I'd invite friends for in the first place: co-op. (hah)
...and it goes without saying that the buy in to have a decent deck to play the constructed PvP side of the game was so much I'd never ask them to pay it, not that I was even interested in that side of the game anyway, just sayin'.
Do I think hex was bad? Not really, I liked it but I also like grand strategy games that I can put a thousand hours in to, which is my cup of tea but understandably, not something I'd go around telling other people they "have to try" because "it's so great".
There was also the fact that I feel like I'd... have to apologize for the game state, like they would look at the steam page and I'd have to defend it a just to get them to try "haha, yes, they haven't fulfilled that kickstarter promise and no that is not in the game yet, or that and yes that thing happened but..."
"but hey it's free!, so it doesn't cost anything!"
Except time of course, the peoples I'd be recommending HEX to are adults, time is something that increases in value the older you get and frankly... I wouldn't want to waste it. I don't see my own time commitment to hex as a waste, mostly anyway, but I don't think I'd ever tell someone "oh yes, free to play, so you can griiiiiind to get what you want so come try it!"
So yes, I never hyped a game I enjoyed because... reasons.
Aaaannyway; just throwing that out there, if we ever get a proper postmortem and people start asking "why" I think this might be one of the reasons.
...and it goes without saying that the buy in to have a decent deck to play the constructed PvP side of the game was so much I'd never ask them to pay it, not that I was even interested in that side of the game anyway, just sayin'.
Do I think hex was bad? Not really, I liked it but I also like grand strategy games that I can put a thousand hours in to, which is my cup of tea but understandably, not something I'd go around telling other people they "have to try" because "it's so great".
There was also the fact that I feel like I'd... have to apologize for the game state, like they would look at the steam page and I'd have to defend it a just to get them to try "haha, yes, they haven't fulfilled that kickstarter promise and no that is not in the game yet, or that and yes that thing happened but..."
"but hey it's free!, so it doesn't cost anything!"
Except time of course, the peoples I'd be recommending HEX to are adults, time is something that increases in value the older you get and frankly... I wouldn't want to waste it. I don't see my own time commitment to hex as a waste, mostly anyway, but I don't think I'd ever tell someone "oh yes, free to play, so you can griiiiiind to get what you want so come try it!"
So yes, I never hyped a game I enjoyed because... reasons.
Aaaannyway; just throwing that out there, if we ever get a proper postmortem and people start asking "why" I think this might be one of the reasons.