We get it. You're convinced that HXE's PVP focus is what fucked up the game. You make this point in every single post. Not everyone agrees with you. I, for example, think every hour they spent developing PVE was wasted time, and if that time had been used on proper support for casual PVP formats (EDH, Rock/Pauper, Kitchen Table Mode) then the game would have done much better. No one is changing anyone else's mind at this late stage.That argument is pointless, I am wrong clash was not free at the beginning. I am sorry...
But the main point that I guess you dont want to talk about is that the tournaments showed that hex did not have enough players to live off on.
I am guessing the average tournament was around 170 players? Does the bot know? Does the bot think that any of those numbers are viable for a company like hex?
The post was edited 1 time, last by Pandaemonium ().