Just wanted to expand upon my other idea of setting AI card priority. After playing Siege I think it is Absolutely Essential we get a way to select from settings on an individual card basis.
What I mean by this is, being able to select a card and then select from various pre-programmed settings that tells the AI how you would prefer it to use it. A simple tick box to turn it off and on would suffice.
For example, using the screenshot from my other thread, I've updated it and put some ugly looking stuff that is to represent some tick-boxes with some example settings.
[Blocked Image: https://i.imgur.com/dPxi3sI.jpg]
Example settings:
- Do not attack, unless against an empty board state
- Do not attack, unless 0 resources are open
- Do not block unless taking fatal
- Always attack
- Always block
- Always cast when possible
- Only cast when 3+ more enemy troops are attacking
- Troops created by this stay on defense, unless against empty board
- Troops created by this go on offense
- etc etc
Hopefully the above examples clearly show what I'm getting at... even still let's use a card to show some examples of what I might enable.
[Blocked Image: https://i.imgur.com/OUfvOmY.jpg]
For this card I would Enable settings like:
Never attack
Do not block, unless taking fatal
Troops created by this stay on defense, unless against empty board
Cheers
HAVOC
What I mean by this is, being able to select a card and then select from various pre-programmed settings that tells the AI how you would prefer it to use it. A simple tick box to turn it off and on would suffice.
For example, using the screenshot from my other thread, I've updated it and put some ugly looking stuff that is to represent some tick-boxes with some example settings.
[Blocked Image: https://i.imgur.com/dPxi3sI.jpg]
Example settings:
- Do not attack, unless against an empty board state
- Do not attack, unless 0 resources are open
- Do not block unless taking fatal
- Always attack
- Always block
- Always cast when possible
- Only cast when 3+ more enemy troops are attacking
- Troops created by this stay on defense, unless against empty board
- Troops created by this go on offense
- etc etc
Hopefully the above examples clearly show what I'm getting at... even still let's use a card to show some examples of what I might enable.
[Blocked Image: https://i.imgur.com/OUfvOmY.jpg]
For this card I would Enable settings like:
Never attack
Do not block, unless taking fatal
Troops created by this stay on defense, unless against empty board
Cheers
HAVOC
The post was edited 1 time, last by HAVOC ().