Thread has indeed slowed down but it hasn't stopped spawning new topics. This topic about how monetization can be implemented is new (to this thread at least).
And to return the thread to where it is supposed to be (instead of being derailed talking about my person and how game reviewers the caliber of TotalBiscuit are wrong), I would advise AGAINST any kind of pre-payment for HXE PvE content. That's because it would be like a second mini-KS and HXE already failed in one.
As far as paying for content, like I previously said, there's a limit to what's acceptable. There's a line between what would be morally good and what's a cashgrab.
P.S. Quote this for Funktion too, as he doesn't realize that blocking people loses him far more than he thinks it gains him.
Attackers have Standard legal decks with no reserves which must overcome all three defense decks, which have unfettered access. I'm admittedly a little bit bummed that defenders get all PVE cards accessible, simply by virtue of the fact that it diminishes the incentive to really chase after building a collection of PVE cards--but if that's what is necessary to encourage broader participation, so be it.