I would love nothing more than a sudden rush of imminent information about a surprise content release, but folks, it's pretty darn unlikely that you're going to see anything remotely more than another arms-length acknowledgement of the discourse in this thread. Sixty seven pages in, this conversation has repeatedly keep spinning along with pretty much the same overall arc and trajectory--it is the Ground Hog Day of threads.
Not trying to take wind out of sails or whatnot, but at a certain point it's time to just move on, whatever form that needs to take for you individually. If you haven't gotten a mustered response in almost six months, I can assure you there's no hidden carnival prize meter ticking up at the HXE office that they're waiting on filling up before they 'cave' and give one.
Expect Q1 of 2018 to be the PS4 EU release & Set 9. Expect Q2 of 2018 to be Tablet / mobile release, and possible an XBox release in the mix. Late Q2 / Early Q3, Set 10 and probably another pass at FRA midway through the year. Q4 is likely when we'll get a handle on how healthy / sustainable Hex is after all of the aforementioned development efforts--if that's a positive report, then we'll likely see PVE pronouncements with some gusto--but if it's a negative one then it's not going to matter much anyways because there won't be a Hex--PVP or PVE--by 2020 tops.
There's only so much 'bandwidth' in the development pipeline--capital, raw coding time, etc.--that HXE had to bail on Gencon to save $50k and turn to volunteer translation work to save on cash ought to be a very tangible shot across the bow that HXE is actively working to secure a future by tackling these platform ports.
I'm not saying this to denigrate HXE or anyone on the forums, simply that it's a reality we've got to face. Watch the turnout numbers for BASH & CLASH each week and see the highest ranking that shows up. Watch the AH data. Recognize when HXE makes the decision to pivot to Kismet Draft specifically citing a measurable dramatic drop-off of firing drafts.
I love Hex. Most of the folks here, still passionate on these forums and in this thread, love Hex too. Being realistic is crucial. It is not tenable for HXE to pivot into the increasingly desperate / sometimes pie-in-the-sky suggestions on how PVE can somehow change the landscape of HXE's fiscal and war chest situation. Hell, people have been constantly providing suggestions for AH adjustments for going on five years now--track how often any ground has been covered there, and that is definitely an area of Hex that I doubt anyone could deny has a direct impact on plat conversion finances for HXE.
I don't doubt that this thread's just going to keep on carrying on as it already has for sixty seven pages, but I'm making this post in the hopes that at least some of you might take a moment to step back and take a breather--we've long since passed the point where people are running themselves emotionally raw getting desperate and frustrated and hopeful and mournful and angry here. I have every faith that HXE wants to deliver on these things--but I also have every confidence that HXE needs the current focus to work if that's ever going to happen.
Not trying to take wind out of sails or whatnot, but at a certain point it's time to just move on, whatever form that needs to take for you individually. If you haven't gotten a mustered response in almost six months, I can assure you there's no hidden carnival prize meter ticking up at the HXE office that they're waiting on filling up before they 'cave' and give one.
Expect Q1 of 2018 to be the PS4 EU release & Set 9. Expect Q2 of 2018 to be Tablet / mobile release, and possible an XBox release in the mix. Late Q2 / Early Q3, Set 10 and probably another pass at FRA midway through the year. Q4 is likely when we'll get a handle on how healthy / sustainable Hex is after all of the aforementioned development efforts--if that's a positive report, then we'll likely see PVE pronouncements with some gusto--but if it's a negative one then it's not going to matter much anyways because there won't be a Hex--PVP or PVE--by 2020 tops.
There's only so much 'bandwidth' in the development pipeline--capital, raw coding time, etc.--that HXE had to bail on Gencon to save $50k and turn to volunteer translation work to save on cash ought to be a very tangible shot across the bow that HXE is actively working to secure a future by tackling these platform ports.
I'm not saying this to denigrate HXE or anyone on the forums, simply that it's a reality we've got to face. Watch the turnout numbers for BASH & CLASH each week and see the highest ranking that shows up. Watch the AH data. Recognize when HXE makes the decision to pivot to Kismet Draft specifically citing a measurable dramatic drop-off of firing drafts.
I love Hex. Most of the folks here, still passionate on these forums and in this thread, love Hex too. Being realistic is crucial. It is not tenable for HXE to pivot into the increasingly desperate / sometimes pie-in-the-sky suggestions on how PVE can somehow change the landscape of HXE's fiscal and war chest situation. Hell, people have been constantly providing suggestions for AH adjustments for going on five years now--track how often any ground has been covered there, and that is definitely an area of Hex that I doubt anyone could deny has a direct impact on plat conversion finances for HXE.
I don't doubt that this thread's just going to keep on carrying on as it already has for sixty seven pages, but I'm making this post in the hopes that at least some of you might take a moment to step back and take a breather--we've long since passed the point where people are running themselves emotionally raw getting desperate and frustrated and hopeful and mournful and angry here. I have every faith that HXE wants to deliver on these things--but I also have every confidence that HXE needs the current focus to work if that's ever going to happen.