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Quote from OzawaWanderer: “I think your only post just to throw daggers kinda pathethic I mean we all are aware of your points joining forum just to say it seesh... ” You DID read the thread right? The whole of it? Did you see the implication that HXE KNEW the game was going to be taken out of commission by 31/12/2020 since the beginning? And yet they gladly put out content to get as much paying customers without informing them that the game had an expiration date?
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Goodbye, all. Quote from The HEX Team: “Finally, as of this posting, we have also taken snapshots of your collections so we can honor our promises regarding possible future projects in the HEX universe. We cannot say when that might be at this time, but we remain committed to the value of the collections you have made by supporting us this far. ” Fool me once...
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Hex 2 and PVE
PostQuote from AmaroqWolf: “To be honest, PVE is the only reason I ever kept coming back to this game. I loved the campaign. I didn't spend a single penny until I found out about siege defense, and then I spent probably hundreds of dollars and months of effort building a cool themed siege. My only frustrations really are that the AI is so dumb and there's so much power creep in standard that makes it hard to just have fun playing your own way. ” A) I'm distressed by your decision to spend "hundreds"…
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So, this thread popped up on 01/01 Tech Support Link Down A very bad look but hey, what's new, right? The important thing is to salvage whatever's left. On 03/01, I specifically pointed the problem out on this Friday announcement thread: Friday Update - Roidy for a New Year Then, we get this on 08/01. I can't access my old account To which I replied wishing the guy good luck in solving the issue and, half-jokingly, pointing him on the Hex support. Since I had seen the above first thread, I knew …
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Forget it!
PostQuote from DonnaKebab: “The post isn't titled - How to fix Hex in 15 easy changes.... it's a jumbled mess of ideas to spark conversation and expansion of ideas. If you can't be constructive, move along and don't post back. simple. ” I have no issue with discussion. I offered feedback on your ideas. I consider them to be at third or fourth level of priority. Some of them are also out of the scope of suggestion, for example you say: Quote from DonnaKebab: “A 'Tunneling' esq ability that is a 'Play…
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Forget it!
PostWhat the heck, this is all over the place... 3 of those concern AH. There's even some champion power and keywords in there. And nothing about PvE. Are you a newer player? Because HEX did not fail due to any of these things. Even if they implemented 15/15 of your list, Hex v2.0 would die even faster than this game. Please remove the vote option, it is pointless. These are not features the game needs to be better, it's your scattered opinion on various stuff. There's no need for any other player v…
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HEY YOU should really point out the FACKTD that there is no support UP for this game anymore, as per the thread here: Tech Support Link Down Quote from Longshot: “Unfortunately, this is not the right channel as we don't give support for the game. The company that owns the game used to be our client and since mid-2019 they stopped use one of our products (Jira Service Desk). We don't have any support offering for the players of the game, they own that. I would recommend reaching the company throu…
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Hex 2 and PVE
PostQuote from NightmareHitomi: “I don't think it's a reason to swear off the game ” He didn't. He swore off HXE. Which I agree with, to be honest. I wouldn't play HEX 2 if it was the exact same people working on it. I'd like them to keep the card/set designers because that was the best part. The PvE team needs a few changes, probably some people with better writting skills, but unfortunately they are very dependent on the programming team. The programmers need the biggest overhaul, or at least they…
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Quote from Metronomy: “with the information we had ” They may not recognize any mistakes, as you say (I personally didn't come to that conclusion) but the part you quoted and I highlight here is admitting that they were incompetent. They either didn't have enough information (incompetence) or they had bad information (incompetence). Quote from Metronomy: “It is just that I read all you guys writing about Hex 2 and it is starting to bother me a bit. ” I mean, we can talk about it, but it doesn't …
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Quote from Pandaemonium: “They also finally conceded that the focus on pve rather than pvp is the way to go ” It was a mistake to abandon PvE, for sure, but it will also be a mistake to go in the complete other extreme. PvE would not and could not replace PvP's revenue and appeal. They must find a balance. If previously it was PvP:PvE 85:15, a shift to 60:40 would do wonders. If I had to use a random example, they didn't have to release so many new PvP sets per year.