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  • Hi Hexers! There’s a bug that can crash games because intuitive checks on whether the user has a response to something on the stack are not always being made. The game needs new automatic stops for these underlined cards/sequence of effects immediately after when: 1. More than one fateweave effect could be responded to by the active player on their own turn by quick card draw effects or the other way around. Attached Example: Locket allows two Guiding Lights to be played on my turn, in between t…

  • The card Ghastly Exchange and Loregoyle are bugged! (Hidden Content) they have a quick activatable or deployed effect to displace graveyarded cards which doesn’t get a stop when they are destroyed, and when any card that has “{if Or while this is in}{from} a crypt” Or, “put this into your hand Or play” from the graveyard is about to be removed there is no opportunity to respond.(Hidden Content) especially for when all priorities have been passed. The standard cards (Hidden Content) which move ca…